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Inoculation
Psychological Inoculation for Credibility Assessment, Sharing Intention, and Discernment of Misinformation: Systematic Review and Meta-analysis
This study demonstrates that psychological inoculation is an effective approach against misinformation. It effectively strengthens individuals’ discernment abilities, enabling them to distinguish between genuine and false information. Furthermore, when applied to health misinformation, psychological inoculation shows promise in diminishing the credibility assessment and sharing the intention of health-related falsehoods, contributing to safeguarding public health. These findings have profound implications for public health and digital well-being. Psychological inoculation can be easily scaled to a broader population at a lower cost, institutions can apply it to mitigate potential misinformation crises [7]. Incorporating psychological inoculation strategies into public health initiatives and educational programs can empower individuals to make well-informed decisions in an era characterized by information proliferation. Cultivating a discerning and well-informed public is crucial to buildi
Chang Lu
,
Bo Hu 胡博
,
Qiang Li
,
Chao Bi
,
Xing-Da Ju
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Game-based inoculation versus graphic-based inoculation to combat misinformation: a randomized controlled trial
Misinformation has become a severe social problem, and helping the public deal with it is a significant focus of psychologists’ research. One effective approach has been to use psychological inoculation to combat misinformation. Still, the comparative effectiveness of different forms of inoculation and their impact on the perception of accurate information needs further investigation. In this study conducted in China, we compared the effects of game-based and graphic-based forms of inoculation and analyzed their impact on the perception of accurate information and misinformation. We found that both forms of inoculation effectively reduced perceived credibility and sharing intention of misinformation, and the effects remained stable for two weeks. The game-based inoculation was more effective in reducing perceived credibility of misinformation than graphic-based inoculation. Neither form of inoculation impacted the perceived credibility and sharing intention of accurate information. These findings demonstrate the effectiveness of inoculation in combating misinformation and suggest that more active inoculation measures should be developed and applied."
Bo Hu 胡博
,
Xing-Da Ju
,
Huan-Huan Liu
,
Han-Qian Wu
,
Chao Bi
,
Chang Lu
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